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Presentation: Making Games with Cocos2d & Chipmunk Physics

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Tonight I have the privilege of giving a presentation at the CocoaHeads Chicago (CAWUG) monthly meeting. While some code will be discussed, the presentation is a high-level overview of the basic concepts and tools involved in building iPhone/iPod/iPad games with Cocos2d and Chipmunk Physics. You must join the CocoaHeads Chicago Google group to attend by clicking here. If you are

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